The hybrid synthesizer, built in parts. Now in version 1.2.
Four oscillators, six engines, a twenty-unit rack and eight Lock States. VST3, AU and standalone, for Mac and Windows.
A synth unlike
any other
SynthSYS is four synthesizers in one patch. Every oscillator can be wavetable, analogue, six-operator FM, ROM, your own samples or noise.
Browse the ROM by category, hear a sound before you commit, and load it into either layer of an oscillator. The whole sound then runs through two modelled filters into a semi-modular effects rack.
No sealed presets. Every sound is built from parts.
Six engines.
Four slots.
Every oscillator switches freely between all six. Mix an FM bell with a sampled loop, a supersaw and a bed of noise in one sound.
WTWavetable
VAVirtual analog
FMFM · six operators
ROMROM
SMPSample & granular
NZNoise
Take it apart.
Play it.
Every preset saves as six parts: CORE, FX, MOTION, MATRIX, MACROS and ARP. Load just the effects from one patch, the movement from another, and keep the rest of your sound.
Just pick a part.
Start playing.
Twenty units.
One rack.
Classic outboard, remote-programmed. Every unit has a faceplate of its own and a programmer that opens the whole thing up.
Put expression
at the centre
Eight Lock States per preset. Hold a pad and the sound travels somewhere new over musical time, let go and it comes home.
Morph
Inside the synth
Performance ARP
An arpeggiator that plays well with chords
Switch on the chord player and one key plays the full chord for that degree of the scale, voiced with the inversion and strum you choose. The arp rolls it by its own rules, then shape the order, octaves, gate, swing, ratchets and probability.
- Chord player: one key, a whole chord in key
- Inversions, spread and strum
- Ratchet and probability on every step
Generative SEQ
A sequencer that writes its own lines
Choose a key, a style and a density, press Generate, and SynthSYS writes a line of up to 64 steps in the scale. Then make it yours: click to place a note, drag for a longer one, option-click to run it through.
- Generates in key and in scale
- Velocity, gate and ratchet lanes
- Keyboard zones for ARP, SEQ and MOTION
Motion Automator
Draw movement into any sound
Two MOTION lanes, each with eight shapes from A to H. Draw a shape, arrange the shapes into a sequence that plays in time, and drop the lane on any knob it should drive.
- Eight drawable shapes per lane
- Sequenced in time, synced or free
- Swing, smoothing and retrigger
Matrix
Thirty-two routes, live
Any source to almost any destination: envelopes, LFOs, MOTION lanes, the eight macros and the five MPE gestures, into the filters, the envelopes and every unit in the rack.
- 32 routes with bipolar amounts
- A live meter on every source
- Drag a source onto any knob to route it
MPE
Every note, played on its own
Switch MPE on and five gestures arrive on every note: bend, pressure, slide, strike and lift. Each one already does a job, and any of them can be dragged onto a knob to drive something else.
- A bend range to match your controller
- Pressure swells, slide opens the filter
- Lift shapes the release
Wavetable
Sixty-four frames, seen in 3D
Browse the factory tables, or import, generate and draw your own. Sweep through 64 frames with the position bar, bend the wave with two warp slots in series, then thicken it with unison.
- 3D, 2D and spectrum views
- Import, generate or edit a table
- Two warp slots, plus unison detune, spread and drift
Virtual Analog
Zero-delay, anti-aliased analog
Sine, triangle, saw, square, supersaw and noise, with morph, pulse width, sync and a sub oscillator. Add unison with analog drift, and glide between notes in poly, mono or legato.
- Six waveforms, including supersaw
- Pulse width, sync, sub and noise
- Unison detune, spread, drift and glide
FM
Six operators, thirty-two algorithms
Pick one of 32 algorithms, then give each of the six operators a wave, a ratio, a level and its own envelope. The output and spectrum redraw as you turn, and a click on an operator mutes it.
- 32 algorithms with operator feedback
- An envelope and velocity on every operator
- Live output and harmonic spectrum
Sampler
Drop in a loop. Slice it to the keys.
Point SynthSYS at your own folders and play any sample as a one-shot, poly, mono or looped. Slice a loop to the keys by transient, beat or grid, stretch it to the song tempo, or turn it into a granular cloud.
- Slice by transient, beat or grid
- Varispeed, tonal and tempo stretch
- Granular density, size, jitter, scan and spread
ROM
A multisampled library, built in
Factory multisamples for keys, pads, strings, choir, brass, mallets, bass and more, with round robin and zones across the keyboard. Blend two layers per oscillator, and add your own ROMs from SampleSYS.
- Multi-zone instruments with round robin
- Two layers with an A/B mix
- Loop, crossfade, tone and pitch per layer